Select footprints
Start from one or many building footprints.
Generate complete architectural systems from footprints using style-specific façade, roof and building rules.

Buildings is designed as a high-level procedural system where architectural rules matter more than random variation.
Start from one or many building footprints.
Apply a coherent architectural rule set.
Create massing, floors, façades and roof systems.
Apply controlled variation across larger urban contexts.
Windows, bays, balconies and façade hierarchy respond to the selected style.
Roof generation is part of the building logic rather than a separate afterthought.
Designed for workflows that extend from one building to urban blocks.